1. Vivification

    vivification active gift icon code vein wiki guide
    Returns you to the last mistle touched without losing haze.
    Tree Light
    Gift Type Active
    Required Stats
    MND Mind D+
    Proficiency Requirement Defeat the enemy

Vivification is an Active Gift in Code Vein. Vivification is a gift found in the Mercury Blood Code. Through Gifts, players may perform unique actions such as buffing and healing themselves and their Companions, debuffing Enemies or dealing direct damage to enemies. 

 

 

Vivification Information

  • Returns you to the last mistle touched without losing haze.
    • Ichor Cost: 10
    • Cooldown: 5 sec
    • Attack Type:
    • Non-Physical:

  • To max out its proficiency, players need to:
    • Kill enemies while equipping this gift or;
    • Use 460 Haze and 5 Awake MJ109 at a Mistle.

 

Vivification Acquisition

 

Vivification Notes

  • Cast time is 3.5 seconds at base gift speed.
    • The player can be staggered and interrupted while casting, so use it timely and wisely.
  • Better used for finishing farming sessions, or just going back to a Mistle after exploring an area.
    • Vivifier and Mistle Root do not cost any Ichor and can be used faster, making those options more suitable for getting out of combat  or any hectic situation quickly.
  • Useful in the early game as soon as its acquired for going back to a Mistle, as Vivifiers at that point can be expensive and Haze can be better spent on something else (such as upgrades, levels, or other consumables).
  • Gifts are acquired from obtaining different Blood Codes and by using the Mistle to Acquire/Inherit Gifts.
  • A certain amount of Haze is needed to unlock your preferred Gift and have required stats in order to equip these.

 

 

Active Gifts
Ablative Blood  ♦  Active IFF  ♦  Adrenaline  ♦  Antibody Generation  ♦  Argent Wolf Cross  ♦  Arm of Set  ♦  Aurora Flash  ♦  Auto Heal  ♦  Baba Yaga's Gaze  ♦  Binding Mark  ♦  Blade Dance  ♦  Blast Bolt  ♦  Blazing Roar  ♦  Blood Awakening  ♦  Blood Barrage  ♦  Blood Guard  ♦  Blood Sacrifice  ♦  Blood Shot  ♦  Blood Spike  ♦  Blood Weapon  ♦  Bloodsucking Blades  ♦  Bloody Impact  ♦  Blow of Madness  ♦  Bridge to Glory  ♦  Chaotic Ash  ♦  Chariot Rush  ♦  Circular Cleaver  ♦  Circulating Pulse  ♦  Cleansing Light  ♦  Cloak of Winter  ♦  Cognitive Zeal  ♦  Concentration  ♦  Conviction Spike  ♦  Countermeasure  ♦  Crimson Moon  ♦  Crushing Might  ♦  Dancing Blaze  ♦  Dancing Fireblade  ♦  Dark Shout  ♦  Defensive Order  ♦  Desperate Burst  ♦  Disremember  ♦  Dogged Fighter  ♦  Draconic Stake  ♦  Dragon Lunge  ♦  Dusk Edge  ♦  Elder Contract  ♦  Elemental Wall  ♦  Ember Reversal  ♦  Ephemeral Refrain  ♦  Execution  ♦  Fatal Surge  ♦  Feral Tenacity  ♦  Final Journey  ♦  Fire Lily  ♦  Fire Storm  ♦  Flame Barrage  ♦  Flame Protection  ♦  Flame Spike  ♦  Flame Weapon  ♦  Flames of Rage  ♦  Flashing Fang  ♦  Floating Light  ♦  Focus Recovery  ♦  Foulblood Barrier  ♦  Fourfold Verdict  ♦  Freezing Roar  ♦  Frenzied Fire  ♦  Frost Spike  ♦  Frost Weapon  ♦  Fusillade Rondo  ♦  Gift Extension  ♦  Gift Prowess  ♦  Grave Knocker  ♦  Guard of Honor  ♦  Guard Reversal  ♦  Guard Stability (Active)  ♦  Guardian Aid   ♦  Hasten  ♦  Homing Hellfire  ♦  Hunting Feast  ♦  Ice Armor  ♦  Ice Barrage  ♦  Ichor Efficiency  ♦  Ichor Resonance (Receive)  ♦  Ichor Resonance (Send)  ♦  Ichorous Ice  ♦  Impact Wave  ♦  Indra's Coil  ♦  Inhibit Removal  ♦  Invigorating Rush  ♦  Iron Will  ♦  Juggernaut  ♦  Jupiter's Blade  ♦  Leak Removal  ♦  Legion Punisher  ♦  Lightning Barrage  ♦  Lightning Charge  ♦  Lightning Spike  ♦  Lightning Weapon  ♦  Lupinus Vita  ♦  Merciless Reaper  ♦  Modest Offering  ♦  Morale Boost  ♦  Night Fog Veil  ♦  Nightstalker  ♦  Numbing Mark  ♦  Offensive Order  ♦  Overdrive  ♦  Panacea's Essence  ♦  Peony Flash  ♦  Perfect Balance  ♦  Phantom Assault  ♦  Plasma Roar  ♦  Precision  ♦  Prismatic Veil  ♦  Prize Perception  ♦  Purging Thorn  ♦  Radiant Barrel  ♦  Rage of Perkunas  ♦  Raijin's Veil  ♦  Ranged Impact  ♦  Reckless Abandon  ♦  Red Shoes  ♦  Regenerator  ♦  Restorative Offering  ♦  Revenant Dagger  ♦  Rose Flame  ♦  Royal Heart  ♦  Sacrificial Edge  ♦  Sand Edge  ♦  Sands of Depravity  ♦  Sanguine Roar  ♦  Savage Dive  ♦  Serene Stance  ♦  Severing Abyss  ♦  Shadow Assault  ♦  Shadow Leap  ♦  Shifting Hollow  ♦  Shock Web  ♦  Slow Removal  ♦  Slow Trap  ♦  Slow Web  ♦  Slowing Shot  ♦  Sly Vengeance  ♦  Somatic Zeal  ♦  Sonic Arrow  ♦  Spoils Spotter  ♦  Steady Bulwark  ♦  Stun Removal  ♦  Stun Shot  ♦  Stun Trap  ♦  Stun Web  ♦  Supernatural Blood  ♦  Swallow Cutter  ♦  Sympathetic Boon  ♦  Thunderbolt Impact  ♦  Time Crunch  ♦  Tormenting Blast  ♦  Tranquil Slice  ♦  Treasure Tracker  ♦  Triple Annihilator  ♦  Twilight  ♦  Valiant Heart  ♦  Vanishing Hollow  ♦  Venom Mark  ♦  Venom Trap  ♦  Venomous Shot  ♦  Venomous Web  ♦  Vigorous Zeal  ♦  Vodnik Mass  ♦  Volatile Storm  ♦  Walpurgis Fire  ♦  Warding Mark  ♦  Will-o'-the-wisp  ♦  Zero Recast

 




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    • Anonymous

      This ability activates way too slow.
      It should take over fives seconds to nope out of an impossible fight.
      And it certainly ought to give hyper armour so it doesn't get interrupt by a slight breeze of wind.

      • Anonymous

        I don't know if this is a problem with my game but each time i press this it activates by hovering over "No" to the question would you like me to carry you to safety to keep all your money? If this was intentional then the game designer needs to sit in a corner and really think that if i go out of my way to use this ability then it might be because i actually wanted to use the *****ing thing

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