Combat for Code Vein will focus on the basic combat mechanic of the game, its associated actions that you can execute. Combat in Code Vein is very similar to Dark Souls or Bloodborne, in that players have a Stamina bar which is used to attack, dodge and block. Different Weapons have different attack patterns and moves that separate them from each other. Players can stagger and interrupt enemies with repeated damage and can be staggered themselves.

Players can utilize a form of Magic called "Gifts" that allow them to deal damage or buff themselves in different ways. Players have a gauge that fills up (called Stock) as they strike enemies replenishing their charges that are then used to cast said Gifts. Different Gifts cost different amounts of Stock.

Combat in Code Vein


Stamina is the energy of a character that is used to perform various actions such as attacking, blocking, executing active Gifts,  parrying, rolling, and sprinting. This makes Stamina an important aspect of combat since if the stamina has been completely depleted, your character won't be able to perform any actions until you've replenished some.  Stamina can be regenerated after a brief moment if you stop executing the following actions mentioned above - so keep an eye on your stamina.


Regeneration in Code Vein is a combat mechanic that can be used in battle or while exploring that recovers a player's HP when used. Regeneration is simply used to recover one's HP. The number of Regeneration that can be stocked and the amount of HP recovered can be upgraded or increased by using various items.

  • To use Regeneration press the Left/Right button on the D-pad to cycle through the Quick Items List
  • Press the Down button on the D-pad to use the item.

Attack Types

Your attacks will consist of two types: Weak Attacks and Strong Attacks. Weak attacks will allow your character to perform standard attacks in succession, allowing you to deal quick multiple damages. While the Strong Attacks are executed slower but deals more damage and has an extended reach, with regards to this, Strong Attacks can also be used to execute a Charged Attack to unleash a strong flurry of attacks. Performing a Charged Attack may be risky but can be deadly if it used correctly. Next is the Dodge/Dash Attacks which are quick follow-up attacks that are performed after doing a dodge or dash. A Backstep Attack is an attack that allows you to evade attacks backward and quickly retaliate, and finally, a Special Attack of every weapon with its own unique attack that can be unleashed.

  • Weak Attack: Square / X
  • Strong Attack: Triangle / Y
  • Charged Attack: Hold down Triangle / Y
  • Dodge Attack: Left Stick Circle / B followed by a Weak Attack.
  • Dash Attack: Should be sprinting followed by a Weak Attack.
  • Backstep Attack: Circle / B followed by a Weak Attack.
  • Special Attack: R1 + Square / X



Parrying is an important combat mechanic in the game. This can be activated with any type of weapon that is equipped, where players can execute a strong counter-attack if you successfully block an enemy's attack at the right time. Parrying allows you to gain ichor, increase the amount of ichor that can be stored and collect Haze if an instant-kill was done with a Parry.

  • Parry: L2


Drain Attacks

Drain Attacks is a special type of attack that needs to be charged up before executing the attack. Upon landing the attack on an enemy, it replenishes your ichor allowing you to perform more active Gifts.

  • Drain Attack: Hold down X / A.


Backstab Attack

A Backstab is an attack that can be performed at close range from the back of an enemy. Backstab attacks deal a large amount of damage as well as replenishing ichor and increasing the amount of ichor that can be stored. To know if a Backstab has been done correctly, a brief animation will trigger, and you will be invincible to any attacks while performing a backstab.


Focus & Focused State

Focus consists of a blue meter that appears on top of the player's stamina bar. Focus can be built from dodging attacks or by taking damage where once it is activated a player enters into the Focused State for a brief moment, it reduces the chances of being staggered, improves your defense, refills your stamina and allows you to execute a Launch Attack that launches an enemy in the air, giving you the opportunity to follow up with attacks. However, enemies can also enter into a Focus State which allows them to gain the same effects that you obtain - players can identify an enemy's focus state by looking at the meter indicated above their Health Bar.

  • Launch Attack: R1 + Triangle / Y



Ichor is a material that is needed to execute Gifts or spells in the game. Proper utilization of ichor should be practiced since it can be easily consumed for using your Gifts, as well as the Bayonet Rifles. Replenishing ichor can be done by using a Drain Attack or a backstab attack on an enemy. Gifts, on the other hand, are powerful abilities that will help shape your overall playstyle. It consists of ranged attacks, defensive abilities, stronger melee attacks, evasion abilities, support tools, and much more. Each Gift has its unique set that can be found and unlocked in a chosen Blood Code (Class).

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