Chemical Light

chemical light consumable code vein wiki guide

Glows dimly when the solution inside is mixed.
Remains lit for a limited time after activation and can be used as a marker.
In the past, there were different colors and revenants used them to exchange messages.

Chemical Light is an Item in Code Vein. Items are used for a variety of purposes, such as consumable buffs, key items, and as upgrade materials. Items can be looted from Enemies and/or Bosses, chests, given by NPCs, and are sold by Merchants.

  

Chemical Light Usage

  • Places a small light on the ground that glows dimly, which can be used as a marker.

 

Chemical Light Locations

You may find Chemical Light in the following Locations:

  • Can be purchased from Coco at Home Base for 140 Haze each.
    • This item is available from her shop at the start of the game, when her services are first available.
  • Can be obtained in limited quantity from trading with Murasame or Io
    • Each item costs 1 trading point to obtain
    • Limited quantity of: x5, x5,
  • Occasionally dropped by enemies and scattered in random locations.
  • 10x found in a corner after the cutscene where Oliver Collins stays behind following being attacked by a fellow Revenant.
  • Dried-up Trenches: In the part of the walkthrough named The dried-up trenches, you will encounter an enemy called a Rooted Lost. It cannot move but it attacks by shooting out a fireball. Kill the enemies along the way then pick up 5x Chemical Light that's on the ground.
  • Provisional Government Outskirts: In the part of the walkthrough named Provisional Government Outskirts Entrance, You'll find the entrance Mistle there too - before proceeding through the next section, pick up 1x Awake MJ310 near the mistle and 4x Chemical Light next to the ladder at the side.
  • Provisional Government Center: In the part of the walkthrough named Provisional Government Center Entrance, you'll find another Lost Knight patrolling the area, then 2x more Sword-wielding Lost and another Lost Knight at the left side. Make sure to kill the enemies for a chance to drop an upgrade material, especially the Lost Knight wielding a sword and shield to get 1x Queen Tungsten. You'll find another Queen Titanium on the ground at the end, another Queen Tungsten at the section to your right, while the path to the left will have 3x Chemical Light beside the corpse of a Lost Knight.
  • Provisional Government Center: In the part of the walkthrough named Provisional Government Center Entrance, near the area described in the image would be the item. The elite Lost Knight will call out the enemies within the section once you attack it
    chemical light location provisional government center walkthrough code vein wiki guide 600px
  • Depths: Den of Darkness: In the part of the walkthrough named Into the Den of Darkness, Upon arriving, activate the nearby Mistle to map the surrounding area and approach the nearby corpse to obtain 5x Chemical Light and 1x Rv Mastery (102).
  • Depths: Arachnid Grotto: In the part of the walkthrough named Entrance Mistle, upon arriving, obtain the loot that's by the supply bin right beside the mistle area. You'll find 20x Chemical Light, 5x Dagger, and 1x Ichor Concentrate.
  • Depths: Rocky Ruins: In the part of walkthrough named Souther Path, Upon arriving at the section at the southern path, go left where you'll find 2x Chemical Light.
  • Depths: Zero District: just by the red lamps where you'll find a chest containing 1x Rubellite Piercer Slow while to your right, you'll find 2x Mutated Hound guarding an item. Kill the hounds and pick up the item to obtain 3x Chemical Light.
  • Depths: Void District:  You'll find yourself in another section where Mutated Hounds are patrolling the area, clear the section then loot it to find 3x Chemical Light and 1x Regen Inducer.

 

Notes and Tips

  • The light glows different colors, such as green, blue, yellow, white, red.
    • It seems to cycle these in the same order.
    • Placing lights in the exact same spot multiple times may cause visual oddities
  • The user can see the mark from the map at any time, regardless of distance.
    • This is shown as a small circle of light.
    • The minimap only shows the mark when near it.
  • The user cannot remove this marker. Dying, resting at a mistle or teleporting does not remove or reset this mark.
    • Quitting the game to the main menu will remove all Chemical Lights placed.
  • Can be used on Depth maps or at Howling Pit to mark the places where you already have been
  • Up to 99 can be carried at a time.
  • Up to 999 can be stored at a time.

 

 

Consumables
Anti-Inhibit  ♦  Anti-Slow  ♦  Anti-Stun  ♦  Antifreeze Tonic  ♦  Antivenom  ♦  Blood Cartridge  ♦  Blood Marker  ♦  Bloodstained Stake  ♦  Coco's Ichor Blend  ♦  Condensed Loss Shard (L)  ♦  Condensed Loss Shard (M)  ♦  Condensed Loss Shard (S)  ♦  Dagger  ♦  Davis's Ichor Blend  ♦  Drain Activator  ♦  Emperor's Essence  ♦  Fireproof Tonic  ♦  Freezing Cartridge  ♦  Gesture: Praise  ♦  Gift Accelerator  ♦  Ichor Coagulant  ♦  Ichor Concentrate  ♦  Inhibit Cartridge  ♦  Knight Monarch's Essence  ♦  Loss Crystal (L)  ♦  Loss Crystal (M)  ♦  Loss Crystal (S)  ♦  Loss Shard (L)  ♦  Loss Shard (M)  ♦  Loss Shard (S)  ♦  Murasame's Ichor Blend  ♦  Needle of Unity  ♦  Plasma Cartridge  ♦  Pure Blood  ♦  Regen Activation Factor  ♦  Regen Extension Factor  ♦  Regen Inducer  ♦  RV Mastery (101)  ♦  Rv Mastery (102)  ♦  RV Mastery (103)  ♦  Rv Mastery (105)  ♦  Rv Mastery (110)  ♦  RV Mastery (117)  ♦  RV Mastery (120)  ♦  RV Mastery (121)  ♦  RV Mastery (122)  ♦  RV Mastery (123)  ♦  RV Mastery (124)  ♦  Rv Mastery 113  ♦  Rv Mastery 114  ♦  Rv Mastery 115  ♦  RV Mastery 116  ♦  Slow Cartridge  ♦  Slow Vaccine  ♦  Solid Loss Crystal (L)  ♦  Solid Loss Crystal (M)  ♦  Solid Loss Crystal (S)  ♦  Sound Suppressor  ♦  Stamina Booster  ♦  Stamp: Apologize 03  ♦  Stamp: Praise 02  ♦  Step Booster  ♦  Stun Cartridge  ♦  Stun Vaccine  ♦  Venom Cartridge  ♦  Venom Vaccine  ♦  Vivifier



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