Regeneration Shift |
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Reduces the number of times regeneration can be used but increases the amount healed. | |
Tree | Light |
Gift Type | Passive |
Required Stats | |
n/a | n/a |
Proficiency Requirement | Defeat the enemy |
Regeneration Shift is a Passive Gift in Code Vein. Regeneration Shift is a gift found in the Heimdal Blood Code. Through Gifts, players may perform unique actions such as buffing and healing themselves and their Companions, debuffing Enemies or dealing direct damage to enemies.
Regeneration Shift Information
- Reduces the number of times regeneration can be used by 2, but increases the healing effectiveness of regeneration by 80%.
- The reduced number of uses applies after the reduction applied by joining another revenant in multiplayer.
- This only affects your maximum number of regeneration after equipped. If you already used 20% of your regeneration, and then equip this passive, your current regeneration will not be reduced, but the boosted healing will still apply.
- Max Out Proficiency:
- Kill enemies while equipping this gift or;
- Use 18000 Haze and Awake MJ310 x9 at a Mistle.
Regeneration Shift Acquisition
- This gift can be found in the Heimdal Blood Code.
Regeneration Shift Notes
- Gifts are acquired from obtaining different Blood Codes and by using the Mistle to Acquire/Inherit Gifts.
- A certain amount of Haze is needed to unlock your preferred Gift and have required stats in order to equip these.
- Anonymous
This passive is really good, not only is regeneration's biggest issue in heated fights that you often times need to use it twice to recover enough HP to avoid being in one shot territory, thus making stronger individual uses worth more, this also at max uses actually gives a big overall healing bonus, around 44% more HP recovery in total over the unmoded version,
It even provides more net healing then the 40% buff passive that doesn't reduce uses,
- Anonymous
This is actually a very good passive for tank builds since you can heal a big amount of hp (almost double) with just 1 regeneration but only sacrify 2 heal.
Since in NG+ or even late NG some enemies can hit you over 1k, this passive sounds really good at max quantity and potency.
Heal amount w/o buff 10/+6 =10*1050 = 10500
Heal amount w/ buff 10/+6 = 8*1050*1.8 = 15120, an improvement of 44%
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