Regeneration Shift

regeneration-shift-passive-gift-icon-code-vein-wiki-guide
Reduces the number of times regeneration can be used but increases the amount healed.
Tree Light
Gift Type Passive
Required Stats
n/a n/a
Proficiency Requirement Defeat the enemy

Regeneration Shift is a Passive Gift in Code Vein. Regeneration Shift is a gift found in the Heimdal Blood Code. Through Gifts, players may perform unique actions such as buffing and healing themselves and their Companions, debuffing Enemies or dealing direct damage to enemies.

 

 

Regeneration Shift Information

  • Reduces the number of times regeneration can be used by 2, but increases the healing effectiveness of regeneration by 80%.
  • The reduced number of uses applies after the reduction applied by joining another revenant in multiplayer.
  • This only affects your maximum number of regeneration after equipped. If you already used 20% of your regeneration, and then equip this passive, your current regeneration will not be reduced, but the boosted healing will still apply.

 

Regeneration Shift Acquisition

  • This gift can be found in the Heimdal Blood Code.

 

Regeneration Shift Notes

  • Gifts are acquired from obtaining different Blood Codes and by using the Mistle to Acquire/Inherit Gifts.
  • A certain amount of Haze is needed to unlock your preferred Gift and have required stats in order to equip these.

 

 

Passive Gifts
All Stats Up  ♦  Augmented Regeneration  ♦  Avarice  ♦  Balance Up  ♦  Bayonet Mastery  ♦  Blood Grab  ♦  Blood-draining Venom  ♦  Bolster  ♦  Charge Accelerator  ♦  Charisma  ♦  Complete Attention  ♦  Dark Impulse  ♦  Debuff Build-Up  ♦  Deft Parry  ♦  Deliverance  ♦  Dexterity Fortitude Up  ♦  Dexterity Mind Up  ♦  Dexterity Up  ♦  Dexterity Willpower Up  ♦  Drain Boost  ♦  Eternal Blade Dance  ♦  Evasive Snare  ♦  Fall Damage Reduction  ♦  Fire Buff  ♦  Firm Stand  ♦  Focused Carnage  ♦  Focused Gift Speed  ♦  Focused Guard  ♦  Focused Stamina Usage  ♦  Goddess's Smile  ♦  Guard Drain Rating Up  ♦  Guard Stability  ♦  Halberd Mastery  ♦  Hammer Mastery  ♦  Health Boost  ♦  Health Stimulant  ♦  Heroic Fang  ♦  Ice Buff  ♦  Ichor Focus  ♦  Ichor reduction  ♦  Ichor Strikes  ♦  Improved Regeneration  ♦  Increased Gift Speed  ♦  Inhibit Resistance (Gift)  ♦  Leak Resistance (Gift)  ♦  Life Steal  ♦  Light Impulse  ♦  Lightning Buff  ♦  Maintained Focus  ♦  Max Ichor Boost  ♦  Mind Fortitude Up  ♦  Mind Up  ♦  Mind Vitality Up  ♦  Mind Willpower Up  ♦  One-handed Sword Mastery  ♦  Opportunism  ♦  Perseverance Up  ♦  Pioneer's Guidance  ♦  Regenerative Drain  ♦  Resilient Focus  ♦  Revenant's Greed  ♦  Revenant's Hunger  ♦  Revenants Ambition  ♦  Rush of Blood  ♦  Savvy Evasion  ♦  Sharpened Fangs  ♦  Slow Resistance (Gift)  ♦  Sprinter  ♦  Stamina Boost  ♦  Stamina Stimulant  ♦  Stopping Power  ♦  Strength Dexterity Up  ♦  Strength Up  ♦  Strength Vitality Up  ♦  Strength Willpower Up  ♦  StrengthVitality Up  ♦  Stun Buff  ♦  Stun Resistance  ♦  Survival Instinct  ♦  Swift Destruction  ♦  Tenacious Fang  ♦  Tirelessness  ♦  Torchbearer  ♦  Two-handed Sword Mastery  ♦  Venom Buff  ♦  Venom Resistance (Gift)  ♦  Vitality Up  ♦  Vow of Ichor  ♦  Vow of Inchor  ♦  Weapon Drain Rating Up  ♦  Willpower Up



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    • Anonymous

      Since in NG+ or even late NG some enemies can hit you over 1k, this passive sounds really good at max quantity and potency.
      Heal amount w/o buff 10/+6 =10*1050 = 10500
      Heal amount w/ buff 10/+6 = 8*1050*1.8 = 15120, an improvement of 44%

      • Anonymous

        This passive is really good, not only is regeneration's biggest issue in heated fights that you often times need to use it twice to recover enough HP to avoid being in one shot territory, thus making stronger individual uses worth more, this also at max uses actually gives a big overall healing bonus, around 44% more HP recovery in total over the unmoded version,

        It even provides more net healing then the 40% buff passive that doesn't reduce uses,

        • Anonymous

          This is actually a very good passive for tank builds since you can heal a big amount of hp (almost double) with just 1 regeneration but only sacrify 2 heal.

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