Trophy & Achievement Guide for Code Vein indicates the list of all the trophies and/or achievements that can be obtained in order to achieve platinum or 100% completion rate. There are 43 trophies a player can collect: 1 Platinum, 3 Gold, 13 Silver, and 26 Bronze trophies.

 

Code Vein Trophy & Achievement Guide

  • Time to Platinum: x hours
  • Platinum Difficult: x/10
  • Playthroughs Required: 3

 

Name Quality

revenant-preeminent-achievement-icon-code-vein-wiki-guide Revenant Preeminent

Earn all trophies.

Platinum

gift-gatherer-achievement-icon-code-vein-wiki-guide Gift Gatherer

Learn 150 Gifts (excluding those learned when acquiring a blood code)

Gold

determiner-of-fate-achievement-icon-code-vein-wiki-guide Determiner of Fate

View every ending

Gold

mender-of-minds-achievement-icon-code-vein-wiki-guide Mender of Minds

Restore all Vestiges

Gold

deep-trailblazer-achievement-icon-code-vein-wiki-guide Deep Trailblazer

Explore every part of the depths

Silver

miasma-manager-achievement-icon-code-vein-wiki-guide Miasma Manager

Activate all mistles

Silver

together-until-oblivion-achievement-icon-code-vein-wiki-guide Together Until Oblivion

Listen to partner conversations 50 times while exploring

Silver

proven-devotion-achievement-icon-code-vein-wiki-guide Proven Devotion

Receive 30 presents from friends

Silver

exalted-reputaition-achievement-icon-code-vein-wiki-guide Exalted Reputation

Raise your reputation as a companion to rank 30

Silver

burning-spirit-achievement-icon-code-vein-wiki-guide Burning Spirit

Unlock the ability to inherit 50 Gifts

Silver

a-weapon-for-every-season-achievement-icon-code-vein-wiki-guide A Weapon for Every Season

Equip every weapon type

Silver

revenant-requisites-achievement-icon-code-vein-wiki-guide Revenant Requisites

Equip every Blood Veil type

Silver

weaver-of-wills-achievement-icon-code-vein-wiki-guide Weaver of Wills

Collect every blood code

Silver

gifted-achievement-icon-code-vein-wiki-guide Gifted

Learn 50 Gifts (excluding those learned when acquiring a blood code)

Silver

ultimate-armament-achievement-icon-code-vein-wiki-guide Ultimate Armament

Upgrade a weapon to its maximum level

Silver

ubreakable-veil-achievement-icon-code-vein-wiki-guide Unbreakable Veil

Upgrade a Blood Veil to its maximum level

Silver

ios-memories-achievement-icon-code-vein-wiki-guide Io's Memories

View Io's memory echoes

Silver

building-trust-achievement-icon-code-vein-wiki-guide Building Trust

Give a desired valuable to a friend

Bronze

queens-knight-achievement-icon-code-vein-wiki-guide Queen's Knight

Defeat the Queen's Knight within your memory

Bronze

queens-knight-reborn-achievement-icon-code-vein-wiki-guide Queen's Knight Reborn

Defeat the Queen's Knight Reborn in the provisional government outskirts

Bronze

oliver-collins-achievement-icon-code-vein-wiki-guide Oliver Collins

Defeat Oliver Collins in the ruined city underground

Bronze

insatiable-despot-achievement-icon-code-vein-wiki-guide Insatiable Despot

Defeat the Insatiable Despot in the dried-up trenches

Bronze

butterfly-of-delirium-achievement-icon-code-vein-wiki-guide Butterfly of Delirium

Defeat the Butterfly of Delirium in the ruined city center

Bronze

invading-executioner-achievement-icon-code-vein-wiki-guide Invading Executioner

Defeat the Invading Executioner in the Howling Pit

Bronze

successor-of-the-ribcage-achievement-icon-code-vein-wiki-guide Successor of the Ribcage

Defeat the Successor of the Ribcage in the Cathedral of the Sacred Blood

Bronze

successor-of-the-breath-achievement-icon-code-vein-wiki-guide Successor of the Breath

Defeat the Successor of the Breath in the Ridge of Frozen Souls

Bronze

glided-hunter-achievement-icon-code-vein-wiki-guide Gilded Hunter

Defeat the Gilded Hunter in the Ashen Cavern

Bronze

successor-of-the-claw-achievement-icon-code-vein-wiki-guide Successor of the Claw

Defeat the Successor of the Claw in the City of Falling Flame

Bronze

successor-of-the-throat-achievement-icon-code-vein-wiki-guide Successor of the Throat

Defeat the Successor of the Throat in the Crown of Sand

Bronze

blade-bearer-and-cannoneer-achievement-icon-code-vein-wiki-guide Blade Bearer and Cannoneer

Defeat the Blade Bearer and Cannoneer in the Crypt Spire

Bronze

juzo-mido-achievement-icon-code-vein-wiki-guide Juzo Mido

Defeat the boss of the Crypt Spire, Juzo Mido

Bronze

skull-king-achievement-icon-code-vein-wiki-guide Skull King

Defeat the Skull King in the Gaol of the Stagnant Blood

Bronze

louis-memories-achievement-icon-code-vein-wiki-guide Louis' Memories

View Louis' memory echoes

Bronze

yakumos-memories-achievement-icon-code-vein-wiki-guide Yakumo's Memories

View Yakumo's memory echoes

Bronze

murasames-memories-achievement-icon-code-vein-wiki-guide Murasame's Memories

View Murasame's memory echoes

Bronze

cocos-memories-achievement-icon-code-vein-wiki-guide Coco's Memories

View Coco's memory echoes

Bronze

davis-memories-achievement-icon-code-vein-wiki-guide Davis' Memories

View Davis' memory echoes

Bronze

mias-memories-achievement-icon-code-vein-wiki-guide Mia's Memories

View Mia's memory echoes

Bronze

drink-deep-achievement-icon-code-vein-wiki-guide Drink Deep

Successfully use a special drain from a parry, back attack, or launch attack

Bronze

heirs-achievement-icon-code-vein-wiki-guide Heirs

View the "Heirs" ending

Bronze

to-eternity-achievement-icon-code-vein-wiki-guide To Eternity

View the "To Eternity" ending

Bronze

dweller-in-the-dark-achievement-icon-code-vein-wiki-guide Dweller in the Dark

View the "Dweller in the Dark" ending

Bronze

resonant-power-achievement-icon-code-vein-wiki-guide Resonant Power

Execute a Communal Gift

Bronze

 

 




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    • 31 Jul 2020 03:53  

      Exalted Reputation must be the stupidest Trophy I have ever seen in any game I've played so far. And that is mostly because the "Coop" implementation is almost as stupid. TL;DR: Grind Tower of Trials or get a friend to help you out with Coop in the Depths. Random Coop is not worth the hassle. Even when playing online and (trying) Coop this is a stupid tedious grind. I'm on PC so can't speak for Consoles, but even when I search for Distress Signals (can't send one because I already finished the game, unless I do NG+) without any Region restrictions I'm waiting anywhere between 15 and infinity minutes to even get one Distress Signal. The stupid part about that is that you can't even start the search and do some other grind (e.g. for Old World Materials or just Haze), because it locks you in place, unable to move - how stupid is that? When sending a distress signal this is not an issue, so why when searching?! And also the queue cancels every 10 seconds or so just to tell you there were no Distress Signals... yes, I know, just keep searching - what's the deal with you?! So just queuing up and walking away or just browsing the internet or watching Netflix is not an option unless you press a button every 10 seconds. And even if you're lucky enough to get a Distress Signal there is no guarantee you will receive a Mark. For one thing, you will only get Marks for killing bosses. So if you're spawning into a random map and the Host is not actually doing a boss you either have to be an ******* and leave (which when searching again will probably result in you getting back into the same session because the guy was the only one searching), or you go through the whole map with them to get a shot at killing the boss. If the host dies (and you or his companion don't happen to have the partner heal ready), you're kicked out and get nothing, which is a great way to waste your time. Good job Devs. For another thing you get 5 heals and then you're out with no way to replenish. So having done your progress and getting all your 10 heals (using the Regeneration Extension Factors) doesn't bring you any benefit for the work. I'm also not sure if you're getting the stronger heals from the Regen Activation Factors if you're stuck with the base heal. You cannot rest at mistles (which I understand, because that would give you infinite heals without resetting the area), but you also don't rest/replenish when the Host rests at a mistle. So If you're unlucky and spawn at the start of a map you will have to play the entire thing, including the boss, with 5 heals - and being expected to also sacrifice your health to heal the Host. You're better off using the heals only for yourself, and not healing the Host (because they do get their heals back when resting), which completely defeats the purpose of the partner heal (although Cleansing Light is great for this because it does work on the self-inflicted damage from the partner-heal) and arguably of the Coop as a whole. Also really fun is the fact that you're completely dependant on the connection to your Host. If your ping to them is terrible (and arguably even when it's good), you're ****ed, because the game just does not work with that. I've had it happen so much that I was "hitting" the boss and then suddenly it warped away because there was a delay, and I did no damage. Or I ended up somewhere completely different when using Phantom Assault or just dodging because both are relative to the bosses position on the Host and not on your screen. The only (sort-of) solution is region-locking your Coop search, but the wait times are already terrible, and I don't even want to know how bad they are region-locked. You can still play with the delay, but it's a pain in the rear and quite frankly no fun at all. In cases like this I always wonder if the devs have actually tested this feature. Do yourself a favour and don't waste your time with the godawful Coop implementation.

      • 31 Jul 2020 03:53  

        Exalted Reputation must be the stupidest Trophy I have ever seen in any game I've played so far. And that is mostly because the "Coop" implementation is almost as stupid. TL;DR: Grind Tower of Trials or get a friend to help you out with Coop in the Depths. Random Coop is not worth the hassle. Even when playing online and (trying) Coop this is a stupid tedious grind. I'm on PC so can't speak for Consoles, but even when I search for Distress Signals (can't send one because I already finished the game, unless I do NG+) without any Region restrictions I'm waiting anywhere between 15 and infinity minutes to even get one Distress Signal. The stupid part about that is that you can't even start the search and do some other grind (e.g. for Old World Materials or just Haze), because it locks you in place, unable to move - how stupid is that? When sending a distress signal this is not an issue, so why when searching?! And also the queue cancels every 10 seconds or so just to tell you there were no Distress Signals... yes, I know, just keep searching - what's the deal with you?! So just queuing up and walking away or just browsing the internet or watching Netflix is not an option unless you press a button every 10 seconds. And even if you're lucky enough to get a Distress Signal there is no guarantee you will receive a Mark. For one thing, you will only get Marks for killing bosses. So if you're spawning into a random map and the Host is not actually doing a boss you either have to be an ******* and leave (which when searching again will probably result in you getting back into the same session because the guy was the only one searching), or you go through the whole map with them to get a shot at killing the boss. If the host dies (and you or his companion don't happen to have the partner heal ready), you're kicked out and get nothing, which is a great way to waste your time. Good job Devs. For another thing you get 5 heals and then you're out with no way to replenish. So having done your progress and getting all your 10 heals (using the Regeneration Extension Factors) doesn't bring you any benefit for the work. I'm also not sure if you're getting the stronger heals from the Regen Activation Factors if you're stuck with the base heal. You cannot rest at mistles (which I understand, because that would give you infinite heals without resetting the area), but you also don't rest/replenish when the Host rests at a mistle. So If you're unlucky and spawn at the start of a map you will have to play the entire thing, including the boss, with 5 heals - and being expected to also sacrifice your health to heal the Host. You're better off using the heals only for yourself, and not healing the Host (because they do get their heals back when resting), which completely defeats the purpose of the partner heal (although Cleansing Light is great for this because it does work on the self-inflicted damage from the partner-heal) and arguably of the Coop as a whole. Also really fun is the fact that you're completely dependant on the connection to your Host. If your ping to them is terrible (and arguably even when it's good), you're ****ed, because the game just does not work with that. I've had it happen so much that I was "hitting" the boss and then suddenly it warped away because there was a delay, and I did no damage. Or I ended up somewhere completely different when using Phantom Assault or just dodging because both are relative to the bosses position on the Host and not on your screen. The only (sort-of) solution is region-locking your Coop search, but the wait times are already terrible, and I don't even want to know how bad they are region-locked. You can still play with the delay, but it's a pain in the rear and quite frankly no fun at all. In cases like this I always wonder if the devs have actually tested this feature. Do yourself a favour and don't waste your time with the godawful Coop implementation.

        • Anonymous

          30 Jul 2020 03:14  

          Playthroughs required is 4, not 3. There are 2 versions of the Dweller in the Dark ending and all need to be done on the same char.

          • Anonymous

            27 Nov 2019 10:43  

            For the reputation trophy, the black samurai enemy in the accumulator ruins that guards the door to the fire city dropped marks for me. It's a rare drop and a tedious grind but at least it's doable for offline players.

            • Anonymous

              06 Oct 2019 18:23  

              Still don't know how to raise the reputation level, or if it's possible by playing solo. I got 22 marks and exchange tons of items with the npc's but I still got only a level 6 after all that.

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