Surt

surt_blood_code_code_vein_wiki_guide_128px
STRENGTH S HP PER LVL ???
DEXTERITY C STAMINA ???
MIND C+ ICHOR  16(40)
WILLPOWER C+ BALANCE 75
VITALITY D MOBILITY Quick
FORTITUDE S WEIGHT 59

Surt is a Blood Code (Class) available in the Hellfire Knight DLC in Code Vein. Surt features high stamina perfect for mobile combat. Low HP, but high strength and fortitude. Blood Codes can be changed on the fly which grants the player various Gifts, changes the player's Stats and provides the ability to equip various Weapons and Blood Veils.



Features high stamina perfect for mobile combat. Low HP, but high strength and fortitude.

 

How to unlock Surt and Surt Vestiges

 

Surt Notes, Tips and Builds

  • This Blood Code has 4 Gifts.

 

 

Surt Gifts

Click table header to sort

Gift Name Tree Type Gift Type Description
Savage Dive Skill Active Launch an assault from midair and mow down the enemy. An offensive skill performed with a one-handed sword/halberd.
Homing Hellfire Dark Active Unleashes an ominous vortex of flames that pursues the target.
Dancing Fireblade Dark Active Summons a fiery blade that spins around your body.
Strength/Fortitude Up Light  Passive   Increases Strength and Fortitude.

 

 

Blood Codes
Achilles  ♦  Artemis  ♦  Asclepius  ♦  Aset  ♦  Assassin  ♦  Astrea  ♦  Atlas  ♦  Berserker  ♦  Caster  ♦  Dark Knight  ♦  Darkseeker  ♦  Demeter  ♦  Eos  ♦  Fighter  ♦  Fionn  ♦  Hades  ♦  Harbinger  ♦  Harmonia  ♦  Hephaestus  ♦  Hermes  ♦  Hunter  ♦  Ishtar  ♦  Isis  ♦  Mercury  ♦  Orion  ♦  Perseus  ♦  Pollux  ♦  Prometheus  ♦  Queen  ♦  Queen's Breath  ♦  Queen's Claw  ♦  Queen's Ribcage  ♦  Queen's Throat  ♦  Queenslayer  ♦  Ranger  ♦  Scathach  ♦  Scout  ♦  Survivor  ♦  Thoth  ♦  Váli  ♦  Warrior  ♦  Ymir

 




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    • Anonymous

      How does this bloodcode make sense? Str+ but uses 1h weapons which are sex based.... Why do they keep releasing codes that make no sense. Lol

      • Anonymous

        The sword skill you automatically get when you first earn the Surt code works as an amazingly good closer, if you think you're a little too far away from your target. The spinning flaming blades gift (Flamecore II) which puts you at the center of the blades, which follow you, sticks around for 10+ seconds or more, and deals constant damage to any enemies inside their range without you needing to attack. Works wonders during Invasions or at any time getting swarmed. The mobile AOE firestorm which follows your target around, unless they're super-speedy, will keep them damaged constantly while at range. And it has a very good chance of causing stagger. Use of it in the glacier/Nicola stage makes it a cakewalk. The last gift, which buffs strength & fortitude at the same time is of course 'nice', but not a major help to most builds which have long since dealt with any STR/FOR issues and need that 4th passive for something else.

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