Juzo Mido

juzo mido
Location Crypt Spire
Health 44,550
Reward/s Judgement Edge
152.544 Haze
Elemental Resistance Phase 1
Fire 20%
Ice 20%
Lightning 20%
Blood 70%

Phase 2
Fire 40%
Ice 40%
Lightning 40%
Blood 90%
Physical Resistance Phase 1
Crush 10%
Slash 25%
Pierce 25%

Phase 2
Crush 15%
Slash 35%
Pierce 35%
Weakness None
Can be affected by: Poison, Inhibit.
Immune Stun

Juzo Mido is a Boss in Code Vein. Bosses are special Enemies that feature their own arena, a large and prominent health bar, and a variety of unique moves and abilities. You will need to choose the appropriate Blood Code, Gifts, Weapons, Blood Veil, and Companion in order to defeat these formidable foes.

 

Juzo Mido Location

  • Found in Crypt Spire directly after the Blade Bearer & Canonneer Bossfight
  • This boss is not optional.

 

 

Juzo Mido Rewards

 

 

Juzo Mido Notes & Tips

  • Resistant to Blood Element and Poison build-up
  • Immune to Stun build-up
  • Equally resistant to Fire/Frost/Lightning damage
  • His attacks build up inhibit status (blocks gift use and removes buffs from active gifts). Making use of Hephaestus Inhibit Resistance / Inhibit Removal or Anti-Inhibit consumables is advised if not all attacks can be dodged.
    • His normal sword slashes deal less inhibit buildup compared to his other attacks. However, status effects still apply buildup even on block, so if one relies on gifts to survive or deal damage, the player must be wary of getting hit too often.

 

 


Juzo Mido Strategies 

Strategy Writeup

The main power of the boss lies in the immense damage that his sword deals. If he staggers you into getting hit a second time, you might die then and there. The first phase, while still deadly is much more predictable, and his non-activated sword has a short range. The true evil comes when second phase hits. His strong attacks will become even stronger, and will even one-shot lighter builds from time-to-time. If possible, try to stagger him at around 65-70%, so you can unload on him before he stands up, makes a small speech and starts unleashing pain. The healing timers in the second phase are very precise. His long range and thrust attacks will deal far more damage than you can hope to heal. If you have a companion active, they can distract Mido and let you heal, though you might want to step in before they get annihilated

 

If you defeat the boss you will see the writing "Greater Lost Dispersed" upon the screen.

 

Video Strategy

 

Attacks & Counters

Attack Counter
Phase 1
Large Arm swing - His arm gets red, and he swings in a wide cone in front of him Dodge Forward and strike back.
Sword swing down - He swings his sword down Dodge either side.
Sword swing wide - He swings his sword horizontally Dodge forward or backward
Sword thrust  - He charges forward a short distance thrusting with his sword Dodge either side and attack him.
Cross swing: The boss make a cross-shaped swing which sends a fast-moving blood aftershock after you.  Dodge forward and try to stay behind him.
Conjure Orb: Channels blood and conjures a slow moving orb This attack is really slow and easy to dodge. Use the opportunity to deal some damage.
Blood Bullet: He makes a bullet out of blood, which tracks its target. This attack is not easy to dodge. Try to stay near him and roll forward when the bullet is near.
Phase 2

 

Ring of Death: He will summon black orbs around your character. After a short period of time, two orbs become red and combine, then explode. After another short period, the process repeats.

Try to stay away from him and look at the orbs. When they turn red dodge to any direction to avoid the damage.
After-shock Charge: He pulls his weapon back, and then charges. A trail of explosions then follows right after his tip. Dodge forward to avoid the damage and the explosions.

 

Juzo Mido Lore

Juzo Mido is a despicable character, willing to sacrifice anything and anyone in the pursuit of evolution and progress over survival. He often took in orphans and used them as guinea pigs for his experiments, and then sold on the ones who were still living and stable to private military companies as advanced super-soldiers; among the many children he did this to were Yakumo Shinonome, Emily Su and Miguel Garcia.

Mido was a genius in the field of revenant research and an integral part of Project QUEEN. After the failure of Project QUEEN and the success of Operation Queenslayer, Mido chose to take on two Relics, implanting one in himself and one in Emily Su, transforming her into the Successor of the Claw. He resented Silva for creating and maintaining the Gaol of the Mists to protect revenants from the horrors, since Mido believed that he had forgotten why revenants and the Queen were created in the first place. So, he began experimenting and created powerful yet obedient Lost knights that he dubbed the Hunters in Black, and gave them the task of collecting and absorbing the remaining Relics. Mido was not collecting them for himself: rather, he was collecting them so that, when he had gathered enough, he could send them hurtling into Silva, causing him to frenzy and be unable to maintain the Gaol of the Mists, forcing revenants to fulfil their purpose.

During the events of the game, Mido leaves his Crypt and attacks the Crypt Watchers, Jack Rutherford and Eva Roux, in the Ashen Cavern along with his gang of Hunters in Black. Jack creates a diversion for Eva to escape, but it turns out that Eva escaping was planned by Mido, as he had injected a frenzying medicine into the Relic of the Throat, which had replaced her own. Mido briefly appears after the defeat of the Successor of the Claw, derisively congratulating the party before being assaulted by Jack, who attempted to get the element of surprise but ultimately failed as he immediately gets punched in the gut by Mido himself. Mido patronisingly chides Jack and says he's late, before revealing what he had done to Eva and mockingly suggesting that he should go and save her, at which point he disappears.

After defeating the Successor of the Throat in the Crown of Sand, Jack informs the party that Mido is making his way up the Crypt Spire, which can be seen in the distance. The party make their way up the tower and confront Mido, but he proclaims that he is on a tight schedule and activates his two most powerful Lost monsters, the Cannoneer and the Blade Bearer. After overcoming the two experiments, the party continue and confront Mido again, where he expresses his annoyance at their persistence and decides to show the party "the truth of this world", lamenting that he would have liked to watch Silva frenzy in person but that that would not be possible now. With a single swing of his greatsword, he bisects the three Hunters in Black behind him, and three Relics emerge from their ashen corpses. The Relics then promptly shoot out through the door behind him, and the screen Mido pulled up follows them as they hurtle through the provisional government building and into the Gaol of the Stagnant Blood, skewering Silva and making him start to frenzy. The screen then shifts to show the Gaol of the Mists dissipating and a few revenants running through it, only to be assaulted by horrors and finding that their weapons are useless. Luckily, the Gaol of the Mists returns, vaporising the horrors inside it: Silva is resisting frenzy.

Frustrated, Mido prepares to fight the party, with a view to approaching Silva and forcing him to frenzy after he has dealt with his current nuisance, but his plans are reduced to nothing as he is defeated and his body turns to ash, never to revive again.

Lore theories should be clearly marked as such.

 

 

 




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    • Anonymous

      it's just sad that pulling out the zweihander instead of whatever you've been steamrolling everything else with and bonking him to death before he can do anything is the only viable strat against this guy. i first tried the bosses before him with a bayonet, and then wasted hours of my life only for him to bullshit one-shot me and my companion with a sliver of his health left. equipped zweihander+6 and steamrolled him with jack's communal gift and prometheus blood code blade dance first try.

      • "This fight is just... How can I describe this?
        How can I use my mastery of the english language to fully convey exactly the feeling I got when fighting this boss?
        Ah right, I got it.
        This fight. Is. S**t."
        -Josh Strife Hayes, encapsulating exactly my feelings of this boss, even after 500+ hours clocked in this game.

        It's due to a simple matter. It lacks persistent consistency.
        Bosses tend to have combos and setups that can be either prevented, or can be reacted upon and dodge accordingly. This is how you learn patterns, and improve yourself to fight better.
        Leaving aside the problem that Mido can strip you of any advantage you can have if he procs inhibit on you (which is extremely harsh already), the way his skills and moveset interact with each other depend entirely on player position vs his position. This means there's no guarantee "dodge it in this way" counter to his moves, since he can change his moveset's direction in any way he wants. You do not have the consistency needed to guarantee you're going to succeed even after learning his moves.
        Phase 2 takes this up to a notch, and can literally dead angle you out of nowhere with either his projectiles or his gap closers, even if you properly time your dodges. This is also if you go solo. With a NPC companion the fight is complete pure chaos, as he can switch targets at will, denying you or your partner any kind of real breathing room.

        And don't even get me started on the Tower of Trials II Version. The least said about that, the better.
        I'll see if I eventually can expand on the Moveset Table of this page, but it will take a while to find something that even works.

        • Anonymous

          For the Conjure Orb, you can hit it to deflect it and it will be destroyed. As for the Blood Bullet, just dash forward when it is close to you to dodge it.

          • Anonymous

            Use a weapon with inhibit and high defence (I used Queenslayer Greatsword because I like the moveset), spend most of you time locked on and blocking, pick your times very well to not block for a couple of seconds to let your stamina recover. Mido will mainly target you very aggressively while Yamako (or other companion of choice) does most of the damage. I had to attack him a couple of times as well for what ended up being a surprisingly easy win on my 4th try. Without turtling I would have had no chance with my amateur lazy build. The boss AI (mainly targeting you) is his weakness.

            • Anonymous

              As a Elden ring enjoyer, I do indeed like being continuously pegged by the projectile spam that would make Elden beast Eliminated himself

              • Anonymous

                Oh boy, (slow clap). Why do you have to defeat this guy inorder to access the DLC!? This man is the literal bane of my experience! I just *love* inhibit

                • Anonymous

                  I tell you big ass sword is the way. Take Zweihander with 100% block. There are many viable build with it. Block his attack that you cant dodge. Dodge the ones you can and go ham on his face. Guard reversal , Iron will active and guard passives are great. For overkilling this **** you can have royal heart and cleansing light if you want.

                  • Anonymous

                    Took a few tires, maybe 3 or 4, but with a Zweihander at 10 and focusing on strength (double swing move, and the 3 hit move), Yakumo and I took him out fairly well.

                    • Anonymous

                      Gotta love the sweaty tryhards in this page that downvote anybody who has anything bad to say about a cheap boss that's gimmick is throwing slow projectiles that will time your dodge so he can attack you afterwards immediately to 2 shot you. Such a shitty ****ing boss.

                      • Anonymous

                        I used a Huge Hammer +9 and did like 1.1k damage with active attack power buffs. Struggled hard against him. Switched to my Zweihander +9 and did 2.3k damage each hit and killed him first try with the weapon switch.

                        • Anonymous

                          dammit fextra quit denying me! mido dies fairly easily to the 'throat's wide aoe especially if you charge it up with dark shout. just remember mido hates having sandy britches!!

                          • Anonymous

                            DPS raced him to kill him.. get lucky with the stuns and all the damage bonuses, spam Ichor consumables to keep spamming damage abilities. Yakamo for more DPS

                            • Anonymous

                              Broken ****, that's just lazzy development. No matter what you wear, he one shots you in any level. Like he scales with you or something

                              • Anonymous

                                Zweihander +9 transformed into a venom weapon did it for me, that way I could still poison him if inhibited. By the time he was poisoned he was entering his second phase and it helped bring down his hp. Plus I got lucky and knocked him to his knee right when he entered his second phase so he didn't cast the bs shadowy orb spinning thing and I got to do some major damage. Also the night claw or festive claw blood veil has decent slash defense and I think that helped too. It was +3 for me. +3 or +9 doesn't change your defense at all and I wasn't really using drain attacks on him so it made no difference. Using atlas blood code with Yakumo as a companion.

                                • Anonymous

                                  Wait, he can be affected by Inhibit? What effect does that have on him? Would that be a liability, given that his physical attacks are far more dangerous than his spells? Or does it reduce the damage of his stage 2 attacks, since Inhibit strips buffs?

                                  • Anonymous

                                    I hate this boss, most off all NONE! of the lore explained why a scientist suddenly gains amazing combat skills. If it was raw power sure but he clearly knows HOW to fight and that doesn't make sense.

                                    • Anonymous

                                      Went in at level 108 with a Zweihander +9 with inhibit, Night Thorn +8 with Inhibit defense, and berserker blood code, was still kinda difficult but it was what worked after being stuck for about 2 weeks

                                      • Anonymous

                                        Strangely enough, the FIRST time I fought Mido, I completely mopped the floor with him, but then my second playthrough, still normal difficulty, he utterly hardwalled me. And then, AT LEVEL 220, I've been stuck bashing my face against a wall for the last 5 friggin hours on the version in Tower of Trials 2. Once he goes into phase two, he's completely untouchable and uses various orb attacks to keep me stalled from dodging while he AGGRESSIVELY DRY HUMPS my partner's face to death. The boss design in this game is TRASH and Mido is one of the worst offenders. And this is coming from someone who mercilessly throttled him on my first attempt.

                                        • I pretty consistently did more damage with my Oni Bane(+9) and even Zweihander(+6) than my +9 Hammers, despite this page listing Juzo as having less resistance to smash than other damage types

                                          • Anonymous

                                            Funny, there is really nothing I like about this fight. Music is uninspired, his attack combo are impossible to dodge (orbs into roll catch dashing) meaning whenever it happens you just go back to the bone fire to walk (again) for one minute in this hallway that you'll find uglier and uglier every time you pass by it praying for it to be the last time but hey, that's just not up to you; the boss is ugly, his weapon is ugly, his plan doesn't make any sense. At least most of his attacks are easy to read so in compensation every one of them is a one shot.. Gigantic waste of time, two worst boss fight in this game back to back that was not necessary.

                                            • Anonymous

                                              When you're telling lore don't include your personal opinions on what the character is like. Very first line in the lore section and I'm not gonna read the rest of that ****

                                              • Anonymous

                                                Blood Veils that modify the dodge roll are ideal for this fight, allowing for largely consistent avoidance of most of his attacks; avoidance is preferable both because his attacks are all heavily damaging, but mostly due to their applying inhibit. Heavy investment into bayonets can allow most damage to be done at a distance, with only needing to close the distance for drain attacks when he staggers.

                                                • Anonymous

                                                  Personally I found it just to be a dps race, as he staggers quite often. Using final journey along with bridge to glory melted him.

                                                  • Anonymous

                                                    I was doing 200 damage to him with the Huge Hammer +9 on his second phase for some reason. Switched to the Zweihander +6 for 1k damage per hit. No idea why but it sure made his 2nd phase a lot easier.

                                                    • Anonymous

                                                      *people in the comments* "He's easy, I beat him with a blindfold, one hand and ear plugs" Yeah sure y'all had an easy time if you over levelled, looked at a guide prior or brought an NPC/Summon.

                                                      • Anonymous

                                                        I actually surprised when i got bladebearer, canoneer and mido in one try feels like OP LOL (Tbh I'm not good at dodging either guardinh him so i consider this as lucky shoot lol) My setup is: night claw veil, final journey, cleansing light, dancing blaze and inhibit removal And yas, yakumo lol I activate final journey n cleansing light first while dancing blaze and the removal can do the rest. While mido get staggered, use regen/charge stamina/attack him so u can spam dancing blaze like hell u lucky enough u eventually able to hit the skull king with this build, but still depends on the NPC

                                                        • Anonymous

                                                          The only boss that gives me trouble with enhanced difficulty. Seriously in NG+5 and enhanced difficulty this guy basically walls me off For some reason I can never predict when he's going to attack next after a combo he likes to hold his sword in place for a second and I have to guess

                                                          • Anonymous

                                                            I wonder what his original relic was. I guess he had so many in the end it didn’t matter. Still a weak nerd boi, though.

                                                            • Anonymous

                                                              didn't even know that i would battle him already after the two bosses. so i was caught offguard when the fight initiated only buff i did midfght was fatal surge and hit him with my obliterator axe non stop. he died like a noob on my first try

                                                              • Anonymous

                                                                Everyone talking about how easy this boss is, I don't agree whatsoever. Idk if I'm too low level but using Queenslayer + Blazing Claw +10, Noble Silver and I'm struggling so bad. He is harder than Canoneer and Blade Bearer imo...

                                                                • Anonymous

                                                                  Fatal Surge with Jack and then use Final Journey, should be able to take him down before he even gets to second phase

                                                                  • Anonymous

                                                                    Pretty simply that 1 .... unloading all your damage into his back when he channels his orbcast at the start of phase 2 will interrupt him and if you deal enough damage force him to his knees again .... after that he will have so low hp that hell only be able to do 1 more combo or attack b4 you can move in to finish him ... during his build up to phase 2 youll have plenty of time to apply buffs and let your stamina regen for max damage output ...

                                                                    • Anonymous

                                                                      You shall not try to use mage build on this guy with NG+, element resistance is too high especially on the second phase. Use queenslayer and nuke it down instead.

                                                                      • So, I realized that Mido's goal was to lower the Red Mist so he could go out, study the Horrors, and then use that knowledge to improve Revenants. That, and doing it in the most A-holeish way possible, was it. That lead me to realize that Mido is a giant drama queen. He's constantly going on about evolution and uplifting humanity while dressed in an elaborate outfit and gesturing menacingly. He even does the whole serving a meal comparison right be for the Cannoner/Blade Bearer fight. Mido is nothing if not overly dramatic.

                                                                        • Anonymous

                                                                          you can you the elemental resistance buff in Eos core stack with the blood resist in Fighter core, this will make half of his move do almost no dmg on you (his normal slash still deal dmg). Inhibit or slow debuff also good on him

                                                                          • Anonymous

                                                                            Truly a disappointment he had an amazing build up and then he just died like this, I honestly expected him to retreat or something but nah he died for real. Such a waste of a good villain potential.

                                                                            • Anonymous

                                                                              A Strong Black Mage build with powerfull black magic sounds good.Try using Isis or Harmonia with a well upgraded sword or bayonet

                                                                              • Anonymous

                                                                                Final Journey gets unproced when he causes you to be unable to use gifts. This means you can use it again to heal and extend the duration (not that you'll need to)

                                                                                • Anonymous

                                                                                  Stacked stun passive buff + vaccine for phase 1, wearing the second highest inhibit-resisting Blood Viel, and applied the pre-emptive inhibit removal ability during phase 2 transition. This doesn't amount to jack. All he needs is a lucky hit or 2 and you will still suffer the Inhibit effect. Since there are scarce heal windows, this means your odds of applying a cure med are very low.

                                                                                  • Anonymous

                                                                                    it is i: john evil villain. I am here to do evil things and kill EVERYONE because i am EVIL! HA HA HA HA! Did you hear that? thats my EVIL LAUGH. HA HA HA HA. Solid writing from the creators of code vein.

                                                                                    • Anonymous

                                                                                      Nearly all his attacks can be guarded, even those tracking balls. Just guard with the 100 guard great sword and face tank him.

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