|Elemental Resistance||Phase 1
|Physical Reistance||Phase 1
Gilded Hunter is a Boss in Code Vein. Bosses are special Enemies that feature their own arena, a large and prominent health bar, and a variety of unique moves and abilities. You will need to choose the appropriate Blood Code, Gifts, Weapons, Blood Veil, and Companion in order to defeat these formidable foes.
Gilded Hunter Location
Gilded Hunter Rewards
- 65.660 Haze
- Blood Code: Dark Knight
Gilded Hunter Notes & Tips
- Spells and Weapons that deal Pierce Damage are ideal for this fight since the Boss has no defense against them.
- Fire and Blood resist drop by 20% in Phase 2. Ice Resist drops by 30% in Phase 2 making him take 10% more damage from Ice.
- Gifts that have Ice/Pierce such as Frost Spike, Ice Barrage, and Guard of Honor are highly effective in Phase 2.
- Gains defense when charging attacks like his Lunge
- Can be poisoned/stunned/slowed/inhibited.
- Resists fire and blood
- Merciless Reaper increases damage drastically
- Healing can be risking in this fight without a proper strategy or a partner
Gilded Hunter Strategies
Queenslayer Greatsword & Fighter
The Guilded Hunter is an extremely hard fight and you might call it a DPS race. I like to use a Greatsword for extra damage, and Fighter allows me to move with Normal mobility and use a good amount of Skill Gifts.
In phase one you want to bait his attacks and then punish them. Watch out for the overhead slam, that leaves a redish AoE. Dodge through this towards his body to get away and then punish. When he shoots red waves at you dodge back through the first and forward through the second and then hit him a couple of times.
If he charges up his weapon and thrusts it at you, wait until the last second and dodge left or right, but not forward or back or you may be hit, since the damage lingers a short while. Avoid his AoE, and heal if necessary.
In phase two he will go berserk and all you need to do here is stay alive, which is much harder to do than it sounds. He becomes super aggressive and it's hard to dodge all of his attacks. During this phase learn to block some of his attacks, and don't try to dodge every single one or you will likely die. And, be sure to heal during his AoE, as this is the only chance you'll get and it's a small window.
This second phase lasts approximately 35 seconds. Once it ends you need to go balls out on him, and hit him 2 or 3 times and then use an attack skill for even more damage. You will have limited time before he transforms again, so you need to be aggressive and attack often. If he manages to transform before you get him down, you will likely die, so play aggressively and spare no health hitting him.
If you are having trouble with this fight, try mixing up your weapons and Blood Codes for maximum damage.
If you defeat the boss you will see the writing "Greater Lost Dispersed" upon the screen.
Fortified Zweihander Strategy
This strategy relies on blocking all of the attacks coming from the boss and then counter attack on oportunity windows after he finishes his combo. The basic setup is an upgraded Zweihander (+6 recommended), with an Atlas Chrome (Fortify Transformation/Infusion), and high stamina. Can be done either solo or with Partner/Companion. A Blood Code with high strength is a must.
While the boss can be beaten with only using the weapon and blocking, any gifts and pasives that can make the fight go faster are recommended. You can increase your damage with Adrenaline, Overdrive, and if you have it, Frost Weapon. Defensive options include Concentration and Guard Stability (Active). Both Overdrive and Concentration don't get consumed if you block and recieve no damage! However be mindful that getting hit even by a scratch will dispel them. And if you feel scared of his blood attacks, Blood Guard is always an option.
For pasives, defensive options can be Focused Stamina Usage and Guard Stability to reduce the stamina damage you receive when blocking, as you will be entering on the focused state a lot. Focused Gift Speed can help if you feel insecure about buffing in the middle of the fight, but it's not really necessary. Guard Drain Rating Up may be useful if you find your Ichor lacking for rebuffing yourself. Alternatively, you may use any passive that increases your damage such as Two-Handed Sword Mastery, or exploit it's ice weakness in phase 2 with Ice Buff.
First phase is very straightforward. He will close the gap at you, attack twice, and then shift away. If you have enough stamina to last another round of blocked attacks, smack him once, regain stamina while you can, and block again when he goes against you. AI Partners can make this easier, since they can contribute by either distracting the boss (as it tends to alternate between atacking the player and the Partner), or by adding DPS. Rinse and repeat until phase 2.
On second phase, he will buff himself and become very aggresive. His attacks become faster and his combo chain extends to one more attack (3 attacks in total). He can also use an AOE explosion around him. However, the strategy still applies; the explosion can be completely blocked, and he can only damage you if he hits you from behind (he can manage this with his twirling leap attack, but that can be easily dodged). Block, regain stamina, and hold on until his buff expires. Then go all-in with offensive gifts and moves to tear down his hp.
If you feel you need an extra boost (literally) in phase 2 to be more safe, using a Guard Booster as well as a Stamina Booster can help slightly. Also be mindful that in Phase 2, he will alternate between attacking you and your partner (one combo chain for each).
If you manage defeat the boss, you will see the writing "Greater Lost Dispersed" upon the screen, and a cutscene will play.
Attacks & Counters
|Two Hit Combo: He will perform two consecutive attacks rotating to the player's direction on each strike.||Dodge forward each time he strikes|
|Ichor Explosion: He will raise his left hand and summon an AoE explosion around him.||Dodge backwards two times while he is casting the magic|
|Thrust attack: He will lunge towards the player if their to far away.||Dodge forward to get behind him|
|Long reach two hit attack: When at a distance, he will perform two quick and consecutive strikes towards the player.||Dodge either side when he is near you|
|Charged Beam: He will charge his weapon and send a beam across the room to the players location.||Dodge either side when he moves the lance forward|
|Overhead slam: He will turn around and 360 jump and slam down the player with splash damage whoevers front of it.||Dodge either side or forward if close enough|
|Phase 2 (Berserker)|
|Three hit combo: He will strike from below, then from a side and then from above.||This attack is very difficult to dodge. You can dodge the first strike and then block the following two.|
|Ichor Explosion: Unlike it's first phase but instead it will summon meteor from the ground.||Dodge backwards twice to avoid the explosion and the meteor, Dodge the right time and walk towards him if close enough.|
|Double Thrust attack: He will lunge towards the player with double thrust attack if their too far away.||Dodge either side twice to avoid his second hit|
|Double Charged Beam: unlike it's first phase but instead it charged twice as fast and shoots two beam instead of one.||Dodge left or right than dodge backward twice to avoid his halberd hitbox and the beam hitbox|
|Overhead slam: Unlike it's first phase but instead it's twice as fast than before.||Dodge either side or forward if close enough|
Gilded Hunter Lore
Lore notes, information on folklore, etc go here
Lore theories should be clearly marked as such.