Butterfly of Delirium

butterfly of delirium code vein wiki boss
Location Ruined City Center
Health 20.000
Reward/s 2.800 Haze
Elemental Resistance Fire -10%
Ice 20%
Lightning 20%
Blood 20%
Physical Resistance Phase 1
Crush 0%
Slash -10%
Pierce 0%

Phase 2
Crush 10%
Slash 0%
Pierce 10%
Immune Venom, Stun, Inhibit

Butterfly of Delirium is a Boss in Code Vein. Bosses are special Enemies that feature their own arena, a large and prominent health bar, and a variety of unique moves and abilities. You will need to choose the appropriate Blood Code, Gifts, Weapons, Blood Veil, and Companion in order to defeat these formidable foes.

 

Butterfly of Delirium Location

 

 

Butterfly of Delirium Rewards

  • 2.800 Haze

 

 

Butterfly of Delirium Notes & Tips

  • Make sure to have an Antivenom quick slotted for this fight, as you may need it.
    • Venom Removal is also an alternative if you have an open Gift slot
  • Weak to fire damage
  • Immune to stun, inhibit and venom buildup, but susceptible to slow

 

 

Butterfly of Delirium Strategies 

Strategy Writeup

Bayonet Strategy

I used the Lost Bayonet for this fight, and upgraded it to +3 before taking her on. I was Level 14, so that's not very high.

The strategy is to stay close to her and bait her into do doing attacks that you can dodge and punish her for. When her tail winds up for an attack dodge INTO her, wait just a second to see if she follows up with another attack, and then dodge again if she does. If she doesn't then attack, and after your second dodge (if needed) then attack. Always be sure to dodge FORWARD into her.

Keep repeating this until she covers herself and glows purple, at which point you need to back away or you will be hit by her Poison AoE. Then move back in range and repeat if you can.

Be on the look out for when she floats up into the air, as you will need to dodge left or right when she charges you. Then get back into range and attack.

Also when be on the look out for when she shoots 5 purple projectiles at you. You want to dodge FORWARD through it, and then attack her every time if you can, as it's free damage and there is very little risk.

Later in the fight when she shoots the homing purple ball of death at you, shoot it with your Bayonet to get rid of it and then dodge her charge attack. Then continue the strategy of dodging forward into here attacks. If she does her double spin here, dodge twice towards her. You will sometimes get hit if you dodge only once, so dodge twice to be safe and then attack.

Use the Bayonet to fire when you can't get close enough to melee, such as after her charge attack or if you roll through her purple projectiles but can't quite get to her.

Melee Focus Strategy

You have to take in mind a few things for this to work smoothly.

  1. Blocking any of her attacks is a bad idea. She will drain your stamina very fast, and her venom buildup still goes through block.
  2. Normal mobility is recommended, as most of her attack timings and windows are better suited for dodging with normal mobility. Quick mobility can still help, but it will be harder to time your dodges to increase your Focus gauge.
  3. Focus gauge management is important, as it allows you to be aggressive in certain windows where otherwise your stamina would run out prematurely. Try to bait her attacks and dodge them timely to increase it consistently and fill your Focus gauge.
    • Focused Stamina Usage can provide to be a very good passive to have if aiming to take advantage of this.
  4. You will want to have a backup ranged option to punish her when she's far away, and to counter a specific attack. It could be something like Blood Shoot, a Bayonet projectile attack, or even Sonic Arrow. This takes advantage of your Ichor stock, and decreases downtime between attacks.
  5. While parrying can be done, it is riskier than just dodging her attacks and does not provide large opportunities to punish. Only perform parries if you need to increase your max Ichor and also gain Ichor.

With this in mind, you will want to use either a fast weapon with low stamina consumption (Queenslayer Blade, Sunset Sword etc), or a slow weapon with high attack damage (Zweihander, Queenslayer Greatsword). Regardless of the weapon, you will want to attack only when she finishes a combo. Since there's not many gift options available, priorize using Adrenaline as your mainstay offensive buff. Ranged attacks are important to have available, and are your second priority for your Ichor, as it allows you to punish in windows you otherwise cannot take. Gift Skills (Phantom Assault or Triple Anihilator) come third in priority, and must be used only if your Ichor stock is full, there's an opportunity window present, and you have most of your stamina.

Passive Gifts such as Venom Resistance (paired with Venom Removal), Focused Stamina Usage, Stamina Boost and Savvy Evasion are excellent options to equip and help with managing her aggression. Items such as Daggers (for an attack in phase 2) and Antivenom can also come in handy in a pinch.

No matter the attack or the opportunity, try to always leave stamina for at least one roll, even when retreating to heal. She can close gaps very fast and create gaps herself to deny you from hitting her repeatedly or avoid engaging with her. This will persist no matter the stage, so be mindful of your stamina consumption.

If you hit her enough times in the progress of the fight, she will enter in a staggered state where she will lower herself to the ground, spreading her petals wide open and provding an opportunity of approximately 5 seconds. This is the only instance where you can perform a charged Drain Attack in complete safety. Either way try to have enough stamina to attack her in full disclosure.

Phase 1

On phase one she will mostly try to attack you depending of the distance you're at. A good strategy is to stay at a medium-close distance to bait her Poison Projectile Spread, then dodge into it and punish by attacking her once. Players can also timely use Phantom Assault to both dodge the projectiles and attack at the same time at the cost of Ichor.
If she tries to melee, pay attention to her tail and dodge timely to fill your focus bar and punish her once the combo ends. If she performs the AOE denial attack, stay away and rebuff or heal and wait it out. You may also use a ranged attack if you wish.

Phase Transition

When she goes into phase transition, she will receive less damage from every source. You can still attack her and gain Ichor however, so if you're missing only a bit left for a buff, you can try to do so. A charged drain attack can also be pulled off to increase your max ichor, but it can leave you very vulnerable when she recovers and the damage will not be very good.

Phase 2

In this phase she will lean more towards denying you in any way she can. This is where the ranged attacks will come in handy to apply damage, specially against the homing poison ball (as it can be destroyed with any ranged attack, even a Dagger). Try to time your gifts so you can use them to their fullest when she's open to punish.

Always make sure to check your surroundings to ensure you have room to retreat or move to any side you need, specially when dealing with her projectiles. Getting cornered and bodyblocked by her ensures only a fast death. If you get hit, try to check how much venom buildup you have left to trigger venom, and change strategy accordingly.

Butterfly of Delirium Video Strategy

 
 
 
 
 
 
 
 
 

Attacks & Counters


Attack Description Counter
Phase 1 (+50% Health)
Poison Projectile Spread unparry icon 40pxShe will gather up air with her mouth before spitting 5 purple projectiles forward in a horizontal spread. These projectiles deal damage and cause medium venom buildup. Roll forward when the projectiles are nearing you. This will prevent the damage and give you the opportunity to counter attack.
Poison Eruption unparry icon 40pxThe boss will cover herself with her petals, and start to emit a purple mist around her. After a few seconds, she will blast away with an AOE attack that deals heavy venom buildup and high damage, while leaving behind a lingering mist of poison. Most often performed at melee.
She receives reduced damage from all sources when covering herself, and the poisonous mist deals low damage per tick but builds up venom very fast.
When you see her covering herself, dodge or sprint backwards and wait for the mist to disperse. Use this opportunity to heal and recover stamina.
It is possible to dodge through the AOE blast of the attack, but it provides to be very difficult and the lingering poison mist will still be an issue. 
Tail Charge unparry icon 40pxShe will bring her tail in front of her while raising her legs, and use it to charge at you in a zig-zag pattern. Often performed if player is far away, although it can be done at melee too. This attack deals heavy venom buildup.
In phase 2, this attack leaves behind a lingering mist of poison that lasts for a pair of seconds.
Start going into her and then dodge left or right when she's near you. You can counter using ranged attacks or gifts, or heal yourself.
Tail Swipes

parryable icon 40pxHer tail will swipe you from the right (your left). She can then follow up with two attacks:

  • Another sideways smack that comes from her left (your right). parryable icon 40px
  • A forward chomp that moves her into your direction. Can be performed regardless of the player's position, but will always be performed if the player dodges backwards unparry icon 40px
    • If she performs the chomp, she can follow up with a 360° spin attack. On phase 2, she can do this as a standalone moveunparry icon 40px

Each attack deals moderate venom buildup and damage.

Dodge sideways or into her. Attack only once or twice if needed, as it has the least recovery of her attacks.
Can be dodged backwards on purpose to bait the chomp and spin every time, allowing you to build up your Focus gauge very fast.
Whirlwind Smack parryable icon 40pxHer tail wil rear up then strike you from the left (your right), and then perform a spinning whirlwind attack with her tail. Deals moderate venom buildup. Dodge backwards two times, or if at melee dodge sideways once and then immediately dodge into her. Dodge and punish accordingly to your approach (ranged or melee respectively)
Phase 2 (-50% Health)
Whirlwind Projectiles unparry icon 40pxPuts the tail in front of her and do a spin while throwing purple projectiles around her in a spread. The projectiles travel a slow distance but linger for a while. Risky to avoid at close range. Deals heavy venom buildup. Try to go backwards to be at a safe distance. Dodge the projectiles and use the opportunity to attack, at range if possible. Can also try to go between the gaps to try and punish her at melee, but its more risky.
Poison Spit unparry icon 40pxShe will bring her tail to her right (your left), then use it to spit a single purple projectile ball that homes slowly into you and deals extreme venom buildup. There's two ways to deal with this. You can wait it out, keeping distance and trying to avoid it (while also having to deal with her attacks). Or you can throw a ranged projectile attack (any) at the poison ball, which will shatter it prematurely in the air. 
Poison Sweep unparry icon 40pxShe will use her tail to spread poison in a sweeping motion that lingers for a fair amount of time. This attack hits multiple times and deals heavy venom buildup, but the boss cannot perform any other action. Try to run backwards to avoid it. This attack takes very long, so if you can place yourself behind her you will be able to deal a lot of damage, however it is very risky to do so.

 

Butterfly of Delirium Lore

Lore notes, information on folklore, etc go here

Lore theories should be clearly marked as such.

 




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    • Anonymous

      Anyone else have a bug or debuff that prevented you from healing? Twice I've gotten this where I'm all 5 heals but no matter what it did nothing. There's no symbol on screen either for a proc or status.

      • Anonymous

        First time facing the boss, I found it very difficult..
        But... I killed her with a two-handed sword with the berserker code.
        Using Louis as an ally, I kept alternating her attention, when she turned to hit Louis, I'd come up behind and hit her until she stunned, after that I'd dodge again, until she got tired of me.

        • Anonymous

          after finishing dark souls 3 and elden ring i can almost confidently say this is a very very difficult early boss, i wouldnt say shes harder then many bosses in souls games, but for a first few bosses, she is incredibly difficult

          • Anonymous

            Honestly its looks more like Aragami than the Lost.. probably an adapted-miasma aragami? first since the major problem the whole **** happens in the first place was the existence of aragami's (they dubbed it monster at first (probably they don't have official name yet or the whole fcking city are isolated when **** happened) in some memories(like in Yagumo & Aurora) but i doubt its referencing to Lost at least its crystal clear in Aurora memories that 'monster' exist prior the found of BOR Parasite then the born of the Revenants. Second the tails have exact appearance as God Arc devouring form. Third its not dropping any weapon and i don't see any weapon-humanmade-alike or code veil like the Lost always carried in its model so there's a big chance you were fighting an actual Aragami rather than Lost as starter boss.
            And that's it my theory, i could be wrong though.

            • Anonymous

              So I am doing a pipe-only run at the moment, and let me tell you, this b*tch is a MASSIVE roadblock for that because she's immune to your best source of damage at the time(venom), and you don't have many other tools yet. I am still trying to figure out how to do this one.

              • Anonymous

                This boss was fairly easy while still being something of a challenge. She's kind of really fast but i could see her attacks coming after some times, so it's okay, and the poison was not a problem anymore once i've learned to be patient. Now she's still difficult to me because she is... i mean kind of hot, and i was not excpecting her in the depths, where she killed me once.

                • Anonymous

                  You can easily beat her even at level 1, just make sure you have Venom Resistance. Weapon, Blood Code, and Blood Veil don't really matter, but I beat her with Bardiche +1, Prometheus, and Queenslayer Thorn. My passive gifts are Health Boost, Stamina Boost, Venom Resistance, and Focused Stamina Usage. My active gifts are Blow of Madness, Venom Removal, Lightning Weapon, Adrenaline, Binding Mark, Iron Will. I didn't use Venom Removal at all though. My partner is Yakumo.

                  • Anonymous

                    On NG+ this boss is absolute bullshit. I've 100%ed Souls 1-3 and Sekiro, it's not a skill issue, it's effing BS design choices and even worse RNG. First NG cycle wasn't an issue whatsoever with a 2h STR build (my souls preference is showing...), but the more I play the more I see incredibly stupid ****. Btw, whose idea was it to tie L3 to a "quick gesture" menu that both ONLY comes up in combat, and can ONLY SCREW YOU OVER IN COMBAT!?! And no way to disable, besides straight re-mapping keys? If the controls were a little more responsive, less people would be pushing the left stick in hard enough to trigger the gesture-menu-of-doom. As soon as the god damn thing pops up, sure enough, that's another attempt down the shitter. Bandai/Namco, if you're gonna rip off Souls THIS HARD, you HAVE TO get the functionality right. Otherwise we're just playing date rape bingo, and no one knows who's who.

                    • Anonymous

                      I struggled at first, went back to farm some souls... accidentally discovered the pit. At level 30 the boss was laughably easy using caster

                      • Anonymous

                        You should definitely have leveled Mercury high enough to have the venom cure and venom resist ability's maxed, if not just equip Mercury. I used a single handed sword, the lightning buff, and Iron Wall, actively. I brought Louis, so that might've made a difference. Otherwise she has a lot of tells. And most smashes and slow slides; I recommend dodging to the side instead of into. And keep an eye out for when she folds on herself, you'll want to dodge away; and make sure to set the cure venom on your easiest to hit slot. I didn't even get a chance to use the Blood Veil, so pick whichever you feel works best for your class; but mobility is key to this fight (imo).

                        • I killed her solo at lvl 1 after some preparation. 1st of all bayonet is very good agaist her. 2nd Her basic 2 hit combo is parryable 3rd with bayonetshot homing poison missles are destroyable. Suggested code hunter Weapon: bayonet Blood veil: Night Claw/Venous Claw if you prefer movement or Queen Slayer Claw is you want a bit more Venom resistance Passive skills: Dextery up, Stamina/Healt up, Weapon Drain Rating Up, (crucial), Venom resistance (defensive option) or dex/strg. up (offensive opt.) Aktive gifts: Ranged Impact, Blazing Roar, Shifting Hollow, Blood Sacrifice, Hunting Feast, Venom removal (last 3 gift are optional but very handy) Basic tactic: Aplpy Ranged Impact and shoot her with charged shot, when she use her basic attac parry it (give 2 extra ichor and a window for a counter attack) and punish with charged shot, when your Ranged Impact dosn't active doge her attacks and hit her with you're bayonet. If she use her cocoon doge back and heal if nessecery, or punish her with a balzing roar. 2nd phase: If you have enough healt and ichor, than keep the distance. Doge her attacks, shoot down homing missles and punish her with blazing roars. If you're low with ichor activate Hunting Feast dodge her whirwind attacks and hit her twice. If she use basic combo you still can parry it and punish with bayonet shot. If she use cocoon run away and heal. If you have to dodge but out of stamina use Shifting hollow.

                          • Anonymous

                            This boss is a pain in the ass with a hammer. I am writing this after successfully beating it after 5 hours of attempts.

                            • Anonymous

                              Boss can be a pain in the ass if you aren't prepared...but that's stating the obvious. Still, poison can be such a *****!

                              • Anonymous

                                I'm level 26 with a +3 Lost Bayonet and I can get her down to less than 1/4th of her health bar. Fire doesn't seem to even affect her.

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