Blood Grab

blood-grab-passive-gift-icon-code-vein-wiki-guide
Dodging enemy attacks drains their ichor according to your weapon's drain rating.
Tree Dark
Gift Type Passive
Required Stats
n/a n/a

Blood Grab is a Passive Gift in Code Vein. Gifts are acquired from obtaining different Blood Codes and by using the Mistle to Acquire/Inherit them; a certain amount of Haze is needed to unlock your preferred Gift and have required stats in order to equip these. Through Gifts, players may perform unique actions such as buffing and healing themselves and their Companions, debuffing Enemies or dealing direct damage to enemies.

 

 

Blood Grab Information

  • Successfully dodging an enemy attack restores ichor as if you performed a single attack with your current weapon.
  •  This gift is exclusive to the Artemis Blood Code and cannot be inherited.

Blood Grab Acquisition

  • This gift can be found in the Artemis Blood Code
    • Survivor Vestige III is required to acquire this gift.
    • 48000 Haze is required to acquire this gift.

 

Blood Grab Notes

  •  The amount of ichor gained is increased by Bloodsucking Blades and other drain-enhancing gifts.

 

Passive Gifts
All Stats Up  ♦  Augmented Regeneration  ♦  Avarice  ♦  Balance Up  ♦  Bayonet Mastery  ♦  Blood-draining Venom  ♦  Bolster  ♦  Charge Accelerator  ♦  Charisma  ♦  Complete Attention  ♦  Dark Impulse  ♦  Debuff Build-Up  ♦  Deft Parry  ♦  Deliverance  ♦  Dexterity Fortitude Up  ♦  Dexterity Mind Up  ♦  Dexterity Up  ♦  Dexterity Willpower Up  ♦  Drain Boost  ♦  Eternal Blade Dance  ♦  Evasive Snare  ♦  Fall Damage Reduction  ♦  Fire Buff  ♦  Firm Stand  ♦  Focused Carnage  ♦  Focused Gift Speed  ♦  Focused Guard  ♦  Focused Stamina Usage  ♦  Goddess's Smile  ♦  Guard Drain Rating Up  ♦  Guard Stability  ♦  Halberd Mastery  ♦  Hammer Mastery  ♦  Health Boost  ♦  Health Stimulant  ♦  Heroic Fang  ♦  Ice Buff  ♦  Ichor Focus  ♦  Ichor reduction  ♦  Ichor Strikes  ♦  Improved Regeneration  ♦  Increased Gift Speed  ♦  Inhibit Resistance (Gift)  ♦  Leak Resistance (Gift)  ♦  Life Steal  ♦  Light Impulse  ♦  Lightning Buff  ♦  Maintained Focus  ♦  Max Ichor Boost  ♦  Mind Fortitude Up  ♦  Mind Up  ♦  Mind Vitality Up  ♦  Mind Willpower Up  ♦  One-handed Sword Mastery  ♦  Opportunism  ♦  Perseverance Up  ♦  Pioneer's Guidance  ♦  Regeneration Shift  ♦  Regenerative Drain  ♦  Resilient Focus  ♦  Revenant's Greed  ♦  Revenant's Hunger  ♦  Revenants Ambition  ♦  Rush of Blood  ♦  Savvy Evasion  ♦  Sharpened Fangs  ♦  Slow Resistance (Gift)  ♦  Sprinter  ♦  Stamina Boost  ♦  Stamina Stimulant  ♦  Stopping Power  ♦  Strength Dexterity Up  ♦  Strength Up  ♦  Strength Vitality Up  ♦  Strength Willpower Up  ♦  StrengthVitality Up  ♦  Stun Buff  ♦  Stun Resistance  ♦  Survival Instinct  ♦  Swift Destruction  ♦  Tenacious Fang  ♦  Tirelessness  ♦  Torchbearer  ♦  Two-handed Sword Mastery  ♦  Venom Buff  ♦  Venom Resistance (Gift)  ♦  Vitality Up  ♦  Vow of Ichor  ♦  Vow of Inchor  ♦  Weapon Drain Rating Up  ♦  Willpower Up

 




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    • Anonymous

      22 Aug 2021 15:57  

      You can dodge attacks but the game won't consider it a dodge unless you time it exactly right. A really easy way to tell if the game thinks you are dodging is to look at your focus bar and see if it is going up or not.

      • Anonymous

        15 Dec 2019 15:21  

        For some clarification on how this works since people seem to be having issues with it: -As others have mentioned, you need to use I-frames to avoid the attacks but it ONLY works on melee attacks. I-framing through projectiles will not do anything. I have tested both this skill and countermeasure (as they both work the same way) on enemies and bosses and it definitely works. the timing is quite specific and obviously varies somewhat depending on the range and speed of the enemy. (e.g successor of the breath requires you to be incredibly close for most attacks. -The amount of Ichor replenished is based on your weapons drain rating. without assistance from passives or buffs, you will not gain 1 ichor per dodge.A weapon with 0.3 drain rating will give just under a third of a single bar of ichor. I have a build with two active drain rating buffs and a devour bayonet that uses this skill and with these you can gain up to 2 ichor per dodge. It definitely adds up with skilled use and can essentially give infinite ichor to the risky. It's a bit finicky at first if you don't know the specifics but it does work.

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